AI Insights · Timothy · December 2022
Top 5 Boxing Games Performance in UAE Q4 2022
Discover the performance trends of the top 5 boxing games in the UAE for Q4 2022, including weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 boxing games on a unified platform in the United Arab Emirates exhibited varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. saw fluctuations in its weekly revenue, peaking at around $428 in the last week of October. Weekly downloads experienced a significant increase towards the end of the quarter, jumping from 183 in mid-December to 303 in the week of December 19. Active users also rose sharply, reaching approximately 957 by the end of the year.
WWE Mayhem by Reliance Games maintained a relatively stable weekly revenue, with notable spikes such as $308 in the first week of December. The game’s weekly downloads were consistent, hovering around 300 to 400, while active users remained robust, averaging around 3.2K throughout the quarter.
Real Boxing 2 from Vivid Games S.A. demonstrated steady weekly revenue, peaking at $130 in early December. Downloads showed an upward trajectory in November, reaching a high of 659. Active users saw a surge in late November, peaking at 2.9K but slightly declined towards the end of December.
MMA Manager 2: Ultimate Fight by Prey Studios had modest weekly revenue, with a peak of $252 in late October. However, the game’s weekly downloads remained low, generally under 30, and active users were minimal, with a peak of around 42 in early October.
Slap Kings from Lion Studios showed consistent weekly revenue, maintaining around $40 throughout the quarter. Weekly downloads were strong, reaching a peak of 588 in late November. Active users also increased, peaking at 2.1K in the same period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.